The first level is quite a bit shorter than the rest, and since you’ll obviously be playing it the most, it does a fantastic job of teaching you the language of Battle Axe’s level design. Every time you play Battle Axe you’ll get a little bit better at learning the paths and avoiding the traps. The enemies, treasure chests, blockades, and villagers you need to rescue are all in fixed spots on the map. Battle Axe is a lot more rewarding than other games in the retro genre because the game is always testing both your muscle memory and your map knowledge.Įach level in Battle Axe is essentially static. Like its predecessors, Battle Axe is definitely a game that requires quick reflexes and precise inputs, but more than that, it’s a game about learning how to navigate spaces and efficiently clear each level through practice and repetition. Even though there are only three attacks - a melee, a ranged, and a dash/teleport - there’s a surprising amount of nuance and strategy to the combat. After selecting a character, players fight their way through hordes of enemies and bosses across four visually distinct levels, collecting items and gold to buy power-ups along the way. It’s as difficult as any good retro game should be, but it rewards player progression in a way that definitely appeals to modern sensibilities.īy way of comparison, Battle Axe falls somewhere in between Gauntlet and Golden Axe, but with a style all of its own. Between the expressive characters and enemies, the chunky, dynamic pixel art, and the incredibly demanding gameplay, Battle Axe modernizes the hack-n-slash to deliver an immersive and addicting experience. Retro-inspired games have a tendency to come across as overly simplistic, but after a dozen hours with Battle Axe I’ve just kept finding more to love. ![]() ![]() The more I played Battle Axe, the better it got.
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